Destruction Physics Overhaul Completed
We reworked our geometry shatter blocks in Unreal Engine! Collision triggers now react smoothly without requiring ragdoll locks, creating explosive block destruction on player hits.
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We are an independent game development studio creating immersive physics-driven party games, high-octane arena action, and memorable multiplayer experiences.
Physics-based destruction, parkour mechanics, and dynamic arenas where every match writes a new player-driven story.
Built for laughter, couch coop, and competitive lobbies alike—driven by fast netcode and social party mechanics.
Stylized visuals, responsive player controls, and memorable atmosphere inspired by the magic of independent gaming.
3D Multiplayer Tag Arena / Destructible Chaos
A high-speed arena tag game featuring custom character movement, parkour mechanics, procedural shatter blocks, and dynamic power-ups!
Proximity Voice Stealth & Social Party Game
Use your voice—or stay dead quiet! A tense multiplayer stealth party game where spatial audio and real-time voice detection drive the chaos.
Real-time status updates across physics, rigging, UI/UX, and netcode systems.
Procedural shatter blocks & GeometryCollection physics fully integrated with collision hit triggers.
Bingus & Mannequin locomotion blendspaces, ragdoll impacts, crouch, jump, and tag strikes complete.
Cel-shaded HUD, 3D cartoon typography, pause menu (Resume, Settings, Leave Game, Quit to Desktop).
Player state synchronization, tag state replication, and server authority validation ongoing.
Spatialized voice chat and microphone amplitude trigger pipelines configured.
Environmental acoustics, volumetric shadows, and modular corridor greyboxing.
Stealth meters, noise alerts, and round victory mechanics under active iteration.
Ambience tracks, footstep sound propagation, and UI feedback audio.
We reworked our geometry shatter blocks in Unreal Engine! Collision triggers now react smoothly without requiring ragdoll locks, creating explosive block destruction on player hits.
Read EntryCheck out our brand new cel-shaded pause menu with custom 3D cartoon typography for Resume, Settings, Leave Game, and Quit to Desktop navigation.
Read EntryTesting spatial sound traps in Hot Mic. Quiet movement and voice volume control turn high-tension moments into hilarious gameplay.
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